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NPC Generator

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Advanced [show]


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His moppish chestnut hair is in a traditional bowl cut. He has amber eyes and a grey hat with a black feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Sailor, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Mentor. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Palomarez, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)16 (+3) 8 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Giant, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 sp.


Social Check DCs


Dean Ryley, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His red hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Dean Ryley, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arnold Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His red hair is knotted and matted. His eyes are hazel and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: The child of a Navigator, who enjoyed hunting, Arnold was taken on many hunting expeditions. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and he would like to get married and retire

Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Family. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Arnold Harrington, Male Human Fighter 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Bernard Gladstone, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan painted combat armor at almost all times. His auburn hair and beard is wavy and long. His eyes are gray.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Adventurer. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Bernard Gladstone, Male Human Druid 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 6 (-2)15 (+2)
Skills Performance +5, Survival +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Hadley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His silver hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Bonds: Rich, Adventurer, Immigrant, Nature. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Drogo Hadley, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 18 (+4)11 (+0)
Skills Deception +2, Medicine +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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