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Advanced [show]


Hunter Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is blonde, silky, and of moderate length. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Hunter Shelby, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Malachite (6 gp). Moss agate (6 gp).


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Attractive, Religious, Poor. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Altham, Male Human Warlock 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 40000 cp. Black pearl (1400 gp). Violet garnet (1400 gp). Fiery yellow corundum (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Roger Cooper, Male Human Rogue 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 59 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)15 (+2) 18 (+4)10 (+0)
Skills Intimidation +3
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Landon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy black hair. His eyes are violet and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a wizard, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Simon Landon, Male Human Rogue 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 800 gp. Brass mug with jade inlays (200 gp). Silver ewer (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Godfrey Winchester, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Half-Plate.


Social Check DCs

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