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NPC Generator

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Advanced [show]


Anthony Dryden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan costume with the symbols of the four houses of cards on his torso. His chestnut hair is cut short. His amber eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his mother.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Shepherd, but he got bored and became a Seamstress. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Bonds: Religious, Job. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Anthony Dryden, Male Human Bard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp.


Social Check DCs


Cory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses like a well dressed Dyer does. He has a long white beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Cory was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a dyer and was forced into it by his family

Flaws: Insane, Shy. Bonds: Job, Family. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Cory Radcliffe, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Thomas Barton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He wears a feathered hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Interpreter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Thomas Barton, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 12 (+1)18 (+4)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2400 sp.


Social Check DCs


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His black hair is still thick. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the large cave and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and he is wracked by social anxiety

Flaws: Ugly, Disease, Addict. Bonds: Immigrant, Nature. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Guy Allerton, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 500 gp. Lapis lazuli (5 gp). Deep green spinel (160 gp). Pink pearl (160 gp). Black pearl (400 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Gunter Preston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear tan clothing when he does not wear armor. His auburn hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gunter was raised in a hard working conservative environment. In his 17th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Poor, Job, Enemies. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Gunter Preston, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 60 pp.


Social Check DCs

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