Anthony Ashley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white coat over a grey low-cut shirt, and a small hat upon his head. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 11000 cp.
Solomon Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple black line shooting up and back down. He has a slight overbite and is overall scrawny. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Doppelganger in disguise. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carnelian (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Randal Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, black shirt, and red tie. He carries a battered longbow and tarnished crossbow as well. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Optimist. Flaws: Insomniac, Fearful. Bonds: Mentor. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gerard Kitchur, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He wears his black hair up. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Bowyer; and he's in love
Flaws: Shy. Bonds: Attractive, Immigrant, Slave, Has a crush. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rhodochrosite (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Balimaar Whitby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Armorer in town.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Armorer for hire.
Motivation: To be a Butcher again; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 300 gp. Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.
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