Arnold Garfield, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Wants his loneliness to end.
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Has a crush. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 48000 sp.
Roland Graeme, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His long blonde hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful slaver made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Rich, Job, Mentor, Nature. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Hunter Dryden, Male Human [Permalink]
Personal [hide]
Description: An older man who usually wears his tan robe and has his hand crossbow always slung over his shoulder, he is not a threatening figure. His head has been shaved. His eyes are blue and beady.
Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He comes from a rich western family. In his 17th year, his parents were killed by a goblins raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Solomon Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered shortbow and tarnished lance as well. His moppish white hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Bather, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 5 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Drogo Thackeray, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His golden hair is kept up in a ponytail inside a top hat. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north, but his parents moved at a very young age to the south. Drogo was born on a far northern island where he grew up under the tutelage of his mother, an expert Fletcher. He left for the north, certain he would find work there.
Motivation: He seems to be bored by most things.
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp.
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