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Advanced [show]


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His white hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Rich, Religious, Military. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Gerard Kensley, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: A delicate silver chain set with a tourmaline (40 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Wymar Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large brown jacket. He has a very tight haircut. He has hazel eyes and a brown hat with a white feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of western immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Military, Job, Enemies. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Wymar Harrington, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Nicholas Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair and beard is wavy and long. His eyes are a pleasant green.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Masseuse profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He's since become an addict/alcoholic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Rich, Job, Debt. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Nicholas Cornish, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 14000 sp. Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His brown hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Persistence. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Bertram Graeme, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 14 (+2)8 (-1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2500 sp.


Social Check DCs


Wymar Bradley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear brown clothing when he does not wear armor. He has a hunchback. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, In love, Family. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Wymar Bradley, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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