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Advanced [show]


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Unemployed. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Anselm Cooper, Male Human Sorcerer 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. Golden yellow topaz (1600 gp). Obsidian (14 gp). Alexandrite (1600 gp).


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears yellow cloth garments or leather armor. He has styled his red hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Anselm was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Miller. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Flaws: Racist, Disease. Bonds: Job, Immigrant, Family. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Anselm Harley, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Draconic, Orc
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2500 sp.


Social Check DCs


Gomory Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a brown costume with the symbols of his god on his torso. His long golden hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Carter.

Motivation: Money/treasure; and further expansion of business

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Gomory Bentham, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Athletics +0, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Henry Weston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His moppish brown hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive, Nature. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Henry Weston, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Dean Law, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small island village. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Law, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)17 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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