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NPC Generator

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Advanced [show]


Clerebold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Ainsworth, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long black beard, and similarly colored long hair. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He's looking for his big break.

Flaws: Insomniac. Bonds: Adventurer, Religious, Immigrant, Military. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Bertram Hadleigh, Male Human Wizard 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 3 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)13 (+1) 13 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 100 pp. Azurite (6 gp). Malachite (6 gp). Fiery yellow corundum (1500 gp). Bloodstone (20 gp).


Social Check DCs


Cory Quinton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he has the majority of his body covered in plate. His golden hair is still thick. His violet eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: To end his boredom; and he is content

Ideals: Philantrophist, Joker. Flaws: Mundane. Bonds: Immigrant. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Cory Quinton, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Hugh Kensley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man is dressed in earthy colors with a grey and brown handkerchief worn on his left side. He has styled his auburn hair well, parting it to the left. His eyes are blue and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Hugh was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Human compassion; and regain custody of his son

Ideals: Athletic, Philantrophist, Impeccable. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Hugh Kensley, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp.


Social Check DCs


Wymar Oakley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear brown tank tops with white pants. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Military, Mentor. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Wymar Oakley, Male Human Sorcerer 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 300 gp. Chrysoberyl (40 gp). Rose (50 gp). Amber (40 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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