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NPC Generator

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Advanced [show]


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: Born in the south to a Mercenary, Gerald learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Addict, Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Gerald Alton, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 40000 cp.


Social Check DCs


Guy Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Athletic, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Guy Lincoln, Male Human Warrior 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Rhodochrosite (16 gp). Black pearl (1400 gp). Golden pearl (110 gp). Jade (110 gp).


Social Check DCs


Patrick Nash, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Patrick Nash, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 19000 cp.


Social Check DCs


Justin Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a red handlebar mustache and slicked back red hair. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Military, Family. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Justin Burton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Spyglass. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Charles Weston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in a clean red cloak covering his clean studded leather. His blonde hair is greasy and uncared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he's in love

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Has a crush, Military. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Charles Weston, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: Hematite (7 gp). Blue quartz (7 gp). Violet garnet (300 gp).


Social Check DCs

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