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NPC Generator

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Advanced [show]


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin yellow vertical stripes and white pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Percival Dryden, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)6 (-2) 13 (+1)8 (-1)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His chestnut hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Carlton, Male Human Cleric 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Charlton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly black, has prominent grey streaks. His eyes are violet and catlike.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Charlton, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 13000 cp.


Social Check DCs


Alexandre Crawford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His hair is brown and very short. His violet eyes peer out from beneath his broad yellow hat.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: A deep hatred of dire rats; and he wants to meet his childhood hero

Flaws: Addict. Bonds: Job, Adventurer, Military, Enemies. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Crawford, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright green suits and hats. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Carter; and he would like to get married and retire

Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Nature, Immigrant. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Geoffrey Berkeley, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Solid gold idol (400 gp).


Social Check DCs

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