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NPC Generator

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Advanced [show]


Thomas Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green pants and tee shirts. He has a long blonde beard with little hanging trinkets. His hazel eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Rodney, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Chalcedony (30 gp). Deep blue spinel (700 gp). Malachite (11 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large white jacket. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a Ploughman, his father struggled to pay the bills. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Bonds: Immigrant, Poor, Job. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Trym Birkenhead, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +0, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 sp.


Social Check DCs


Gerald Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large brown mantle and cape that has been intricately interwoven into his red robe. His auburn hair is matted, messy, and big. His brown eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with painting.

History: He got into the Junk Dealer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Gerald Wharton, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Aquamarine (1100 gp).


Social Check DCs


Roland Everleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He wears his auburn hair up in a very large beehive style do. His eyes are hazel and beady.

Personality: Eccentric and domineering, Roland will drive conversation. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Roland Everleigh, Male Human Adept 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Aquamarine (500 gp). Chrysoprase (20 gp). Jade (100 gp). Peridot (20 gp).


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Actor, but he was a colossal failure. He has worked as a Courier like his mother before him.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Ernest Clare, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs

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