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NPC Generator

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Advanced [show]


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Weaver in town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His martial abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: To be a Stylist again; and expand his business

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Job, Religious. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Lindsay, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)6 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Reynard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright brown hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Joker, Justice. Bonds: Poor, Job, In love. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Reynard Tinley, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Aquamarine (500 gp). Blue star sapphire (1400 gp). Rich purple corundum (1400 gp).


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His tied-back hair is auburn. His green eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: When he was but 8 years old his parents immigrated from the west. Gerald was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mason. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he is a bit of a kleptomaniac

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Stutters

Attributes [hide]

Gerald Abram, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Cory Clifford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports blue clothing, slightly heavier than average wear and is in decent physical shape. His black hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Adventurer business at a young age. In his 17th year, his parents were killed by a brigands raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Adventurer.

Motivation: Expand his business; and a strong sense of loyalty to human people

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Cory Clifford, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Solid gold idol (600 gp). Black velvet mask with numerous citrines (160 gp). Large well-done wool tapestry (400 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His tied-back hair is white. His eyes are blue and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Godfrey Burton, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 31000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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