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NPC Generator

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Advanced [show]


Clerebold Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears green painted combat armor at almost all times. His golden hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Clerebold's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Clerebold Alston, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp. 2 Holy water.


Social Check DCs


Don Weld, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His blonde hair is smooth and relatively long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: Human compassion.

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Racist. Bonds: Mentor. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Don Weld, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills Acrobatics +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 17000 cp.


Social Check DCs


John Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Servant in town.

History: John was raised in a hard working conservative environment. John was born on a far western plains where he grew up under the tutelage of his father, an expert Servant. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To be a Body Guard again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease. Bonds: Job, Immigrant, Family. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

John Sutton, Male Human Barbarian 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Anselm Kendal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky grey painted plate armor. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: This man loves singing and to teach people singing more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Anselm Kendal, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Justin Ramsay, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a tan costume with the symbols of death on his torso, marred by sweets. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: This man loves painting and to teach people painting more than just about anything. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Ramsay, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)18 (+4) 14 (+2)13 (+1)
Skills History +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Auran, Druidic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs

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