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NPC Generator

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Advanced [show]


Henry Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Henry Wedgwood, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Alex Blakely, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Attractive, Immigrant. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Alex Blakely, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)15 (+2) 13 (+1)6 (-2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Henry Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and brown robe with the hood down. His skin is fair and his fingers are delicate and long. His long white hair reaches down to his waist. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Military, Nature. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Blankley, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Amethyst (110 gp). Black opal (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Reed, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His head has been shaved. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he wants revenge against gnolls

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Alex Reed, Male Human Commoner 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 1 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)17 (+3) 12 (+1)16 (+3)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Black pearl (900 gp). White pearl (100 gp). Aquamarine (900 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a small hat to cover his moderate length golden hair. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Rich, Military. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

William Bentham, Male Human Adept 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 6 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 4 (-3)17 (+3) 17 (+3)11 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 50000 cp. Black opal (1100 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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