Percival Sherwood, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan armored body suit, with a simple pastel line shooting up and back down. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Justice, Artistic. Flaws: Ugly. Occupation: Locksmith
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 200 gp. Sardonyx (80 gp).
Solomon Camden, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of hammers on his belt, each one with a opal on the hilt. He has a long white beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Gardener, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Jade (70 gp). Lapis lazuli (8 gp).
Raymond Browning, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Flaws: Insane, Insomniac, Disease. Bonds: Attractive, Adventurer. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 700 gp. Golden yellow topaz (1500 gp). 1 Spyglass.
Manfred Tattersall, Male Human [Permalink]
Personal [hide]
Description: A 5'11" western man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has been a successful dealer in antiques buying low and selling high.
Motivation: He would like to get married and retire; and further expansion of business
Ideals: Entrepeneur. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: Silver chalice with lapis lazuli gems (130 gp).
Raymond Van Es, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his hair in dreadlocks. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.
Motivation: He wants revenge against gnolls.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Religious, Enemies. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Eye agate (4 gp). Blue quartz (4 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.
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