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NPC Generator

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Advanced [show]


Roland Landon, Male Human [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a green coat with brown slacks, and sports empty pouches on his belt. His white hair is braided into rings. He has several tiny amethyst earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Roland's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Roland Landon, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 23000 cp.


Social Check DCs


Bernard Garfield, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he dresses in red turtlenecks beneath a black coat with pastel slacks. He wears a colorful flower in his blonde hair. His eyes are brown and he is always smoking a pipe.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Bernard Garfield, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He wears his white hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Impulsive, Fearful. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Ernest Benson, Male Human Rogue 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical. Bonds: Rich, Job, Military, Nature. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Graeme, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black pearl (400 gp).


Social Check DCs


Balimaar Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with red highlights, and long tan pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized jet on his left hand. With a patchy black beard and wild black hair. He has several tiny jet earrings on each ear.

Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Flaws: Hedonist, Selfish, Depressed. Bonds: Rich, Military, Adventurer. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Balimaar Charlton, Male Human Adept 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Chalcedony (80 gp). Coral (40 gp). Emerald (1400 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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