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NPC Generator

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Advanced [show]


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his black hair. His eyes are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Healer business at a young age. He helped his mother out around the business and became quite the natural. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Bonds: Job, Attractive. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Heward Alston, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Amethyst (140 gp). Blue quartz (9 gp).


Social Check DCs


Henry Wharton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has wavy golden hair. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Flaws: Ugly, Shy. Bonds: Slave, Immigrant, Enemies. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Henry Wharton, Male Human Warlock 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 18 (+4)7 (-2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His white hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Bertram Denholm, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills History +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 30000 cp. Alexandrite (1100 gp). Deep blue spinel (1100 gp). 1 Chain shirt. 1 Full Plate. 1 Full Plate.


Social Check DCs


Clerebold Emsworth, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man has a large black mantle and cape that has been intricately interwoven into his green robe. He wears a Stetson hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Weaver. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Bonds: Job, Family, Guardian. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Clerebold Emsworth, Male Human Ranger 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Nicholas Clinton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His whole body is exceptionally muscular. His hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Disciplined, Athletic, Justice. Bonds: Immigrant, Attractive. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Clinton, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)9 (-1) 18 (+4)11 (+0)
Skills Insight +7, Intimidation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp.


Social Check DCs

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