Adelard Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He sports a long brown beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.
History: Born in the south to a Animal Trainer, Adelard learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adelard took refuge in the large cave and found the beat up shortspear and armor he uses now. He struck the Animal Trainer job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Silver holy symbol.
Simon Brixton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear green tank tops with tan pants. He has wavy auburn hair. His gray eyes peer out from beneath his small green hat.
Personality: He speaks before he thinks and is too direct. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Impulsive, Mundane. Bonds: Family, Enemies, Rich. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Lance Perry, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a green armored body suit, with a simple brown line shooting up and back down. He wears his silver hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 7 years old his parents immigrated from the south. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc
Ideals: Persistence. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 800 sp.
Alex Camden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large brown jacket. He is an epitome of beauty. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born on a small isolated farm. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.
Motivation: Nothing but the best is good enough for him; and wants to raise his children well
Ideals: Persistence, Impeccable. Bonds: Attractive, Family, Nature. Occupation: Banker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1400 gp. Embroidered and bejeweled glove (4000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean black cloak covering his clean studded leather. His silver hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sculptor mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Joker, Optimist. Flaws: Ugly, Disease. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1100 gp. Malachite (8 gp). Violet garnet (1600 gp). Rock crystal (20 gp). Alexandrite (1600 gp). Freshwater pearl (8 gp). Deep green spinel (40 gp).
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