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NPC Generator

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Advanced [show]


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a forest tribe. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire.

Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Nature. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Gerald Harrington, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Tim Shelly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Shelly, Male Human Wizard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Norton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. He has a small bristly mustache and wavy chestnut hair. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Fighting, Optimist, Logical. Bonds: Rich, In love. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Don Norton, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 40 pp. Aquamarine (600 gp). Pink pearl (140 gp).


Social Check DCs


Everard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is braided into rings. His eyes, though not visible through his cowl, are brown.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: Everard was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Slave. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Everard Birkenhead, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Shane Colby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Sculptor, and a wedding ring on his right hand. He sports a long auburn beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful wizard made him what he is. A gifted student he started as a Bellfounder, but he got bored and became a Sculptor. He used his abilities to travel the world and help people.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, In love, Mentor. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Shane Colby, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Blue quartz (5 gp). Banded agate (5 gp). Smoky quartz (80 gp).


Social Check DCs

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