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NPC Generator

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Advanced [show]


Norman Atherton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears violet painted combat armor at almost all times. His auburn hair is thinning but still full. His eyes are green and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Poor. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Atherton, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Norman Morley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with wide-brimmed hat. He has auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Morley, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Snowdon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Marshal, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane, Shy, Racist. Bonds: Poor. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Snowdon, Male Human Aristocrat 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 cp. Blue quartz (5 gp). Sardonyx (50 gp). Freshwater pearl (5 gp). Eye agate (5 gp).


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears light armors faded through time and improper care. His red hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: He got into the Stableman business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a blacksmith again

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

William Tattersall, Male Human Sorcerer 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 80000 cp. Moss agate (7 gp). Banded agate (7 gp). Violet garnet (700 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair has been sun bleached extensively. He has gleaming, smiling hazel eyes.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south, but his parents moved at a very young age to the east. Cory was born on a far southern desert where he grew up under the tutelage of his mother, an expert Ruler. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a ruler and was forced into it by his family

Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Immigrant, Family. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Cory Lindsey, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs

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