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NPC Generator

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Advanced [show]


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black costume with the symbols of death on his torso. His blonde hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.

Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Gerard Nash, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 17 (+3)16 (+3)
Skills Athletics +2, History +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp.


Social Check DCs


Ralf Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His moppish white hair is in a traditional bowl cut. This violet eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Racist, Impulsive. Bonds: Adventurer, Poor. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Ralf Hale, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp.


Social Check DCs


Gerald Westcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with green colored cloaks and clothing. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gerald was raised in a hard working conservative environment. His childhood dream was to be a Marshal, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and he has a crush on the local marshal

Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Job, Has a crush. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Gerald Westcott, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has styled his auburn hair well, parting it to the left. His face is scarred and worn.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Trey Holton, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


William Clayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a worn and beaten armor. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He became a Bookbinder soon after.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

William Clayton, Male Human Fighter 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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