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Advanced [show]


Drogo Law, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He has white hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 11th year, his parents were killed by a dire rats raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and a deep hatred of dire rats

Ideals: Persistence, Artistic. Flaws: Ugly, Racist. Bonds: Immigrant, Enemies. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Drogo Law, Male Human Expert 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Golden yellow topaz (300 gp). Onyx (80 gp). Freshwater pearl (10 gp).


Social Check DCs


Percival Tatum, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large red mantle and cape that has been intricately interwoven into his grey robe. He is bald on top and has large silver tufts of hair around his ears. His fierce gray eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Percival hails from a village terrorized by giants. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of giants

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Enemies, Job. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Tatum, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)7 (-2) 16 (+3)17 (+3)
Skills Arcana +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky black painted plate armor. He sports a long blonde beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: He is a Hag in disguise. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Huxley, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Deep blue spinel (500 gp). Golden pearl (120 gp). Golden yellow topaz (500 gp). Rhodochrosite (8 gp).


Social Check DCs


Solomon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries with him a set of greataxes on his belt, each one with a aquamarine on the hilt. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of giants once and for all.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Solomon Tewksbury, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Adelard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a small bristly mustache and wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Adelard studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Attractive. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Snowdon, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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