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NPC Generator

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Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a well pressed and immaculate suit (or dress). He wears his brown hair down. He has green eyes and a brown hat with a blue feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Philantrophist. Bonds: Family, Nature, Adventurer, Slave. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Northcott, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bernard Dumph, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a black and blue robe with the hood down. His brown hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Bernard was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a mayor again

Flaws: Ugly, Depressed. Bonds: Poor, Job, Military. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Dumph, Male Human Expert 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Athletics +6, History +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6

Possessions: 900 gp.


Social Check DCs


Roger Brixton, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His auburn hair is knotted and matted. He has brown eyes and a tan hat with a black feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Roger was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Roger Brixton, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp.


Social Check DCs


Peter Kirby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When Peter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Peter Kirby, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Silver comb with moonstones (400 gp). 1 Minor magic item.


Social Check DCs


Nicholas Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His eyes are brown and catlike.

Personality: He is overprotective of those who hire his services. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Mercenary.

Motivation: An old rival family wants him found.

Bonds: Poor, Guardian, Family, Adventurer, Job. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Nicholas Tewksbury, Male Human Bard 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1000 gp. Tiger eye turquoise (4 gp). Black pearl (1500 gp). Star rose quartz (40 gp). Alexandrite (1500 gp). Chalcedony (40 gp). Smoky quartz (40 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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