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NPC Generator

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Advanced [show]


Peter Crawford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, pastel cloak. He keeps his white hair in a flapper bob. He has several tiny aquamarine earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Beggar business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often; and to be a shepherd again

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Family, Job. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Peter Crawford, Male Human Aristocrat 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 8 (-1)18 (+4)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His blonde hair is matted, messy, and big. His hazel eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Shy, Insane. Bonds: Poor, Military, Adventurer. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Livingstone, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 300 gp.


Social Check DCs


Trey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, pastel shirt, and blue tie. He carries a battered glaive and tarnished spear as well. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Trey studied abroad. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Trey Trowbridge, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 2000 sp. Jade (110 gp).


Social Check DCs


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He keeps his blonde hair in a pixie cut. His eyes are gray and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Drogo Everly, Male Human Bard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 2 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)10 (+0) 18 (+4)14 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


John Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a green suit. His black hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Tailor profession.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. John took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has achieved small success as a Healer.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Job, Nature. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

John Eastaughffe, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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