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NPC Generator

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Advanced [show]


Trey Hallewell, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. He has green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Shepherd business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Shepherd job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Hallewell, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Red-brown spinel (60 gp).


Social Check DCs


Arnold Kitchur, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bather. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are amber and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Artistic. Flaws: Disease. Bonds: Job, Family, Rich. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Kitchur, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)3 (-4) 15 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. Star ruby (700 gp). Deep blue spinel (900 gp). Golden pearl (70 gp).


Social Check DCs


Bertram Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Knight. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 4 years old his parents immigrated from the north. He dropped out of school to support his sick father, and resented it. He struck the Knight job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Logical. Bonds: Attractive, Job, Immigrant, Family. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Bertram Lancaster, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears yellow cloth garments or leather armor. His red hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Stableman.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Bonds: Guardian, Attractive, Rich, Job, Military. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Kitchur, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs


Conrad Richie, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Racist, Insane. Bonds: Attractive, Military. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Conrad Richie, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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