Miles Presley, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a blue coat with red slacks. He carries a battered longsword and tarnished sickle as well. His broad hat is riddled with cuts and holes. His hazel eyes peer out from beneath his broad black hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Heward Staurheim, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Flaws: Shy. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Druidic, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Northcott, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a mace. His white hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the west. He takes great joy in being the best Map Maker in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He became a Map Maker soon after.
Motivation: Revenge; and he is greedy
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Enemies. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Heward Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His white hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady green eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Cynical, Hedonist, Mundane. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Arnold Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is greasy and uncared for. He has gray eyes.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (110 gp). Azurite (5 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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