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NPC Generator

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Advanced [show]


Theobald Hastings, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His brown hair is knotted and matted. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Theobald Hastings, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 12 (+1)16 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 40 pp. Brown-green garnet (120 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin violet vertical stripes and brown pants. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Guy Birkenhead, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Terran, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His long chestnut hair reaches down to his waist. His eyes are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He struck the Stylist job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Addict. Bonds: Nature, Job, Family. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Odo Morton, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 5 (-3)17 (+3)
Skills Deception +5, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs


Clerebold Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair and beard is wavy and long. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Shy, Racist. Bonds: Nature. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Clerebold Lincoln, Male Human Warlock 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 11 (+0)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Just what you see.


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars, and carries shortspears. He wears his auburn hair down. His gray eyes peer out from beneath his top brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Odo Payton, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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