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Advanced [show]


Lance Springfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Lance was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Lance Springfield, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Silk rope.


Social Check DCs


Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green shirt with thin blue vertical stripes and white pants. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 7 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Painter again.

Ideals: Optimist. Bonds: Job, Immigrant. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Gracey, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Cory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple green robe with brown stripes complete with hood. His hair is blonde and curly. He has a dull look in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and he loathes his own lifestyle

Ideals: Entrepeneur, Persistence. Flaws: Depressed, Addict. Bonds: Adventurer. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Cory Cholmondeley, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)18 (+4) 14 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Everly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a faded coat and loose pants complete with small hat. He has a hunchback. He keeps his long blonde hair kept up in a rat tail. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 8 years later his spouse died after the birth of his son. Heartbroken, Randal never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: In love, Religious. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Randal Everly, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Arnold Adley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear brown pants and tee shirts. He is tall, broad shouldered and powerfully built. His chestnut hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: Arnold hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Flaws: Shy, Mundane. Bonds: Enemies, Job, Rich. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Arnold Adley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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