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NPC Generator

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Advanced [show]


Everard Wharton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green shirt with thin tan vertical stripes and brown pants, and a wedding ring on his right hand. His silver hair is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Rich, Family. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Everard Wharton, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)4 (-3) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a brown handlebar mustache and slicked back brown hair. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: Clerebold hails from a village terrorized by illithids. As a young adult he joined a group advocating for an improvement in Human conditions. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: He is greedy; and a deep hatred of illithids

Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Shelly, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Anselm Brady, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a white tunic with brown highlights, and long white pants that bunch up around his shoes, and his gloved hand is found clutching a shield. His blonde hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the west to a Map Maker, Anselm learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Navigator; and he'd like to take his coworkers down a peg

Flaws: Addict, Shy. Bonds: Enemies, Job, Rich, Has a crush. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Brady, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Rylan, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his longsword always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has brown hair. His eyes are a pleasant green.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Extrovert, Entrepeneur. Flaws: Fearful. Bonds: Attractive. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Aldous Rylan, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 9000 sp. Black pearl (700 gp). Rock crystal (80 gp). Black pearl (700 gp).


Social Check DCs


Robert Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.

History: Robert was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Robert Morley, Male Human Warrior 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)7 (-2) 14 (+2)17 (+3)
Skills Athletics +1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 900 gp.


Social Check DCs

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