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Advanced [show]


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long blonde beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Ugly, Insomniac, Greedy. Bonds: Military, Family. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Wymar Ainsley, Male Human Monk 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp. Freshwater pearl (15 gp). Aquamarine (600 gp). Lapis lazuli (15 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs


Kody Ogden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Guardian, Military. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Ogden, Male Human Warrior 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp. Brass mug with jade inlays (400 gp).


Social Check DCs


Everard Washington, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the ruined castle and found the beat up dagger and armor he uses now. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: He's in love; and expand his business

Flaws: Greedy, Secretive. Bonds: Nature, Job, Has a crush. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Everard Washington, Male Human Barbarian 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Hunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Weaver and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Herbalist again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Hunter Mitchell, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean green cloak covering his clean studded leather. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He struck the Laborer job and began his own company from there.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Slave, Job. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Trym Clare, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 1000 sp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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