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Advanced [show]


Hubert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his trident always slung over his shoulder, and carries tridents. He has no hair. He has gleaming, smiling gray eyes.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Hubert hails from a village terrorized by brigands. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Mortician

Voice: American accent

Attributes [hide]

Hubert Wedgwood, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 17 (+3)6 (-2)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. His long golden hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Gifted. Flaws: Depressed, Shy. Bonds: Immigrant, Job, Family. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Van Es, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Hunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is braided into rings. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Hunter Sheldon, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. He wears his black hair up. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Depressed, Disease. Bonds: Rich, In love, Attractive. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Kyle Carlton, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Gilbert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large white jacket. He sports a flattop hair cut. His gray eyes peer out from beneath his broad white hat.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Gilbert was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: A deep hatred of dire rats; and marry his sister to traveling adventurers

Ideals: Artistic, Fighting. Bonds: Attractive, Family, Enemies. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Gilbert Winthrop, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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