Gerard Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt with thin red vertical stripes and tan pants. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the south. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Joker. Bonds: Immigrant, Family, Slave, Enemies. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Jasper (70 gp). Blue sapphire (1600 gp). Smoky quartz (70 gp). Golden pearl (150 gp).
Adelard Marley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Sellsword uniform. His hair is long and red with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His violet eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Adelard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sellsword.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Insane. Bonds: Job, Attractive, Religious. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Hunter Brent, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. He has black hair. His gray eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Hunter was born the youngest of three triplets. A freak accident while working with his Scribe father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and he is greedy
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Draconic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Henry Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He has a moderate pudge and is not very fit. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Henry hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Enemies, Job. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 16000 sp. Alexandrite (1100 gp). Black pearl (1100 gp). Lapis lazuli (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerald Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is still thick. His eyes are brown and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: To clean up the streets; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Guardian. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
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