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Advanced [show]


Rolf Prescott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a blue shirt with thin green vertical stripes and grey pants. He has a long golden beard with little hanging trinkets. His eyes are likewise blue. His teeth are white and perfect.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a drow raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Rolf Prescott, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 44000 sp.


Social Check DCs


Miles Lester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His silver hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Lester, Male Human Wizard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Carnelian (40 gp). Silver pearl (120 gp). 1 Minor magic item.


Social Check DCs


Lance Dumph, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered crossbow and tarnished scythe as well. He wears his hair in dreadlocks. His ears are large.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Lance took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against dire rats

Ideals: Fighting, Justice, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Lance Dumph, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Adam Blythe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Adam studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Gifted. Flaws: Disease. Bonds: Military, Immigrant, Has a crush. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Adam Blythe, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp.


Social Check DCs


Patrick Clare, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His auburn hair has been sun bleached extensively. His eyes are hazel and catlike.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and he wants to get laid

Ideals: Professionalism, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Patrick Clare, Male Human Wizard 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1400 gp. Aquamarine (1500 gp). Rose (60 gp).


Social Check DCs

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