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Advanced [show]


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of gnolls once and for all.

History: Adelard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Adelard Hampton, Male Human Druid 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Benson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his greataxe. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Adventurer. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Gerard Benson, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver comb with moonstones (600 gp).


Social Check DCs


Roger Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears light armors faded through time and improper care. His silver hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Human compassion.

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Military. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Roger Winchester, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His moppish white hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 4 years later his spouse died after the birth of his son. Heartbroken, Theobald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Ideals: Persistence. Flaws: Fearful. Bonds: In love, Attractive, Nature. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Theobald Sheldon, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)7 (-2) 15 (+2)14 (+2)
Skills Arcana +0, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy yellow pantaloons and a pastel scarf, he is not a threatening figure. His hair is silver and curly. He has a dull look in his violet eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Lazy. Bonds: Enemies, Mentor, Rich. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Drogo Hadlee, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)5 (-3)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs

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