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NPC Generator

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Advanced [show]


Odo Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Odo Churchill, Male Human Wizard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Charles Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. He has a red handlebar mustache and slicked back red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Joker, Gifted. Flaws: Insomniac. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Charles Hale, Male Human Fighter 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Aquan, Draconic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Fire opal (900 gp). Alexandrite (900 gp). Alexandrite (900 gp).


Social Check DCs


Raymond Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raymond took refuge in the ruined castle and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Raymond Chatham, Male Human Adept 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Jade (140 gp). Eye agate (13 gp). Red-brown spinel (140 gp).


Social Check DCs


Richard Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. His silver hair is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Richard Carlisle, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is content; and further expansion of business

Ideals: Athletic. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Heward Tinley, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. Citrine (80 gp). Brown-green garnet (150 gp). Black pearl (1100 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs

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