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NPC Generator

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Advanced [show]


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Disease, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Shane Breeden, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Masterwork manacles. 1 Climber’s kit. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long brown hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Carpenter job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Hedonist. Bonds: Rich, Attractive, Nature, Job. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Wentworth, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Barclay, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears white leather gloves, a white jacket, and tight pants. His whole body is exceptionally muscular. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Mason job and began his own company from there.

Motivation: To be a Mayor again.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

William Barclay, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3200 sp.


Social Check DCs


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theodoric's homeland. Theodoric decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Theodoric Eastoft, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 80 pp. Gold dragon comb with red garnet eye (1100 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane England, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His white hair is long and unkept. His fierce gray eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Cook. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Shane England, Male Human Bard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)17 (+3) 12 (+1)16 (+3)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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