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NPC Generator

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Advanced [show]


Percival Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Apothecary uniform. His head has been shaved. His green eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small mountains village. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Percival Ashton, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Ralf Lindsey, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, pastel cloak. His clothes are grease stained in places. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Job, Adventurer. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Ralf Lindsey, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Rolf Washington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears white cloth garments or leather armor. He is bald on top and has large red tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Rolf Washington, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 41 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Trey Beverly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear green pants and tee shirts. His black hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trey was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Trey Beverly, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Odo Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He is physically well-built. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Sold as a small child to a slaver, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Insane, Shy. Bonds: Mentor. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Walcott, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 11 (+0)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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