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NPC Generator

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Advanced [show]


Everard Rayden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Everard Rayden, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 20000 cp.


Social Check DCs


Guy Tinley, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a brown scarf. He has a penchant for wearing a ring with an oversized amber on his left hand. His silver hair is greasy and uncared for. His hazel eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich eastern family. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Guardian. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Tinley, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Bradford, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich, Mentor. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Robert Bradford, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Guy Bing, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He carries a battered ceremonial dagger and tarnished hand crossbow as well. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Guy Bing, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Percival Barton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to be a guard again

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Poor, Job. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Percival Barton, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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