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NPC Generator

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Advanced [show]


Charles Alton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. He is portly but not overly obese. He is bald on top and has large golden tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is a Slaad in disguise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Charles Alton, Male Human Aristocrat 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Ignan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp. Azurite (13 gp).


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His brown hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Racist, Shy, Ugly. Bonds: Family. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Gomory Gladstone, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2600 sp.


Social Check DCs


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair is long and blonde with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His violet eyes peer out from beneath his top black hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Norman Tindall, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Everard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin grey vertical stripes and yellow pants. He carries a battered mace and tarnished longbow as well. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Everard studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Disciplined, Optimist, Gifted. Flaws: Ugly. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Winterbourne, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)4 (-3) 12 (+1)13 (+1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Arnold Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His chestnut hair is knotted and matted. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: Gifted from a young age, Arnold studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Arnold Winthrop, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)18 (+4) 17 (+3)13 (+1)
Skills Nature +6, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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