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NPC Generator

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Advanced [show]


Conrad Presley, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe, and carries hand crossbows. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Tanner and found it very stressful. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Slave. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Conrad Presley, Male Human Paladin 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Camden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His brown eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Human compassion; and he is unsatisfied with his job

Flaws: Racist. Bonds: Attractive, Job, Rich, Mentor. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Drogo Camden, Male Human Barbarian 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30000 cp. Bloodstone (60 gp). Fire opal (1200 gp).


Social Check DCs


Adelard Clayton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy blue pantaloons and a brown scarf. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. He has worked as a Spy like his father before him.

Motivation: Expand his business; and a deep hatred of drow

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Clayton, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Fletcher in town.

History: Born in the south to a Fletcher, Gunter learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He has drifted from career to career and currently works as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to unite with his sister

Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Gunter Crawford, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown cloak and cross-gartered pastel stockings. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Slave, Adventurer. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Anselm Peyton, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. 1 Holy water. 1 Antitoxin.


Social Check DCs

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