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Advanced [show]


Alexandre Churchill, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He has moderate length golden hair. He has several tiny jet earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Optimist, Artistic, Impeccable, Gifted. Bonds: Rich, Job. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Alexandre Churchill, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Thornton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Stableman. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: Godfrey was born with his mother's beautiful face. A gifted student he started as a Seamstress, but he got bored and became a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Seamstress again.

Ideals: Fighting, Joker, Logical. Bonds: Job, Attractive. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Godfrey Thornton, Male Human Cleric 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 120 pp. Iolite (70 gp).


Social Check DCs


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Assassin uniform, and is pretty ugly. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and human compassion

Flaws: Ugly, Shy, Racist, Disease. Bonds: Job. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Thomas Hackney, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)17 (+3) 15 (+2)9 (-1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 13000 sp.


Social Check DCs


Kyle Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Kyle Yeardley, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Star rose quartz (60 gp). Chalcedony (60 gp). Violet garnet (200 gp). Eye agate (15 gp). 2 Antitoxin. 2 Thunderstones.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean pastel cloak covering his clean studded leather. His brown hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Trym Atterton, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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