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NPC Generator

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Advanced [show]


Guy Breeden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: A rival would like him out of the picture; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Guy Breeden, Male Human Ranger 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Entrepeneur, Athletic, Justice. Bonds: Mentor. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Odo Benson, Male Human Aristocrat 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Blue sapphire (1200 gp). Red spinel (100 gp).


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white shirt with thin tan vertical stripes and white pants. With bright golden hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 4 years old his parents immigrated from the south. Godfrey was born on a far southern forest where he grew up under the tutelage of his mother, an expert Glassblower. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Joker, Philantrophist, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Godfrey Remington, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Zircon (70 gp).


Social Check DCs


John Preston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear brown tank tops with blue pants. His blonde hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Shoemaker profession.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Wants his loneliness to end; and to reunite with his absent father

Ideals: Philantrophist. Bonds: Job, Mentor, Family, Has a crush. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

John Preston, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He sports a long white beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a Sellsword, his father struggled to pay the bills. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family, Military, Slave. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Mitchell, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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