Guy England, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He wears his red hair down. He has amber eyes and a pastel hat with a blue feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Guy hails from a village terrorized by gnolls. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Optimist. Flaws: Impulsive. Bonds: Enemies, Family. Occupation: Soapmaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Nicholas Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He is an epitome of beauty. He keeps his long red hair kept up in a rat tail. His eyes are likewise gray.
Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.
History: He is a Hag in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Reynard Badger, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear blue tank tops with violet pants, and sports empty pouches on his belt. His hair is short and silver. His eyes are likewise violet.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: The child of a Shoemaker, who enjoyed hunting, Reynard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reynard took refuge in the large cave and found the beat up axe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Disease. Bonds: Adventurer, Nature, Has a crush, Enemies. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1800 sp. 1 Masterwork Common Melee.
Lance Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. His white hair is cut short. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small mountains village. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lance's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp.
Anthony Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. With a patchy red beard and wild red hair. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Religious, Family. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1100 sp.
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