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Advanced [show]


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is dressed in a clean black cloak covering his clean studded leather. His skin is also unnaturally pale. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant green.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Pacifist, Athletic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Shane Ainsworth, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 7 (-2)8 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Sardonyx (20 gp).


Social Check DCs


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Drogo Staurheim, Male Human Druid 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1300 sp. Violet garnet (400 gp).


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears an entirely white suit with blue socks and a vest with buckled shoes. He wears his blonde hair down. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 2 years later his spouse died after the birth of his son. Heartbroken, Lance never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To find somewhere to settle down; and an old rival family wants him found

Flaws: Mundane. Bonds: In love, Nature, Attractive, Family. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Lance York, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Azurite (15 gp). Citrine (50 gp). Smoky quartz (50 gp).


Social Check DCs


Solomon Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a pastel low-cut shirt, and a feathered hat upon his head. His silver hair is still thick. His eyes are a pleasant gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Solomon Alton, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 5000 cp.


Social Check DCs


Gilbert Wentworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear black clothing when he does not wear armor. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. After coming to the age of reason, Gilbert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Many drow want him driven away; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Guardian, Religious, Enemies. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Gilbert Wentworth, Male Human Expert 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 5 (-3)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp. Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs

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