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Advanced [show]


Gerard Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has moderate length silver hair. His eyes are a pleasant amber.

Personality: This man loves painting and to teach people painting more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a plains tribe. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Artistic, Optimist. Bonds: Nature, In love, Adventurer. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Prescott, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)9 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. Azurite (16 gp). Red-brown spinel (50 gp). Rose (80 gp).


Social Check DCs


Don Davenport, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His white hair has been sun bleached extensively. His eyes are violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school to support his sick mother, and resented it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his brother; and he would like to get married and retire

Ideals: Disciplined, Logical. Bonds: Immigrant, Family, Has a crush. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Don Davenport, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Carnelian (40 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Heward Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered brown stockings. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. He has gray eyes and a violet hat with a brown feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: Heward hails from a village terrorized by dire rats. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Abram, Male Human Sorcerer 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Roger Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered blue stockings. He is portly but not overly obese. He wears his golden hair down. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Roger has worked very hard to control his curse. He has worked as a Priest like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting. Flaws: Shy, Disease. Bonds: Job. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Roger Lancaster, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2900 sp.


Social Check DCs


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His hair is long and red with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he is greedy

Flaws: Antagonistic. Bonds: Military, Rich, Adventurer. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Trey Badger, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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