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NPC Generator

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Advanced [show]


Shane Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, white cloak. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Athletic, Passionate, Professionalism. Bonds: Attractive, Mentor, Job. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Shane Wedgwood, Male Human Warrior 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 80 pp. Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1100 gp). Jeweled electrum ring (2000 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet deerstalker hat and violet clothes. His hair is brown and very short. His eyes are brown.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west his family was never financially stable. Gerard was born on a far western desert where he grew up under the tutelage of his mother, an expert Mortician. He inherited the family business which he has now maintained for 13 years.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Religious, Immigrant, Job. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Gerard Mitchell, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Winthrop, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green painted combat armor at almost all times. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Logical. Bonds: Attractive, Religious, Mentor. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Hunter Winthrop, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Giant, Halfling, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright pastel suits and hats. His black hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and amber eyes are beguiling and draw you in.

Personality: This man loves poetry and to teach people poetry more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich northern family. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Artistic, Gifted. Flaws: Insomniac, Racist. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Randal Hayes, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 7 (-2)8 (-1)
Skills Animal Handling +0, Performance +1
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. 1 Thunderstones. 3 Holy water.


Social Check DCs


Hugh Ashton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His long auburn hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 5 years old his parents immigrated from the south. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Hugh Ashton, Male Human Adept 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs

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