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NPC Generator

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Advanced [show]


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a auburn handlebar mustache and slicked back auburn hair. His green unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Drogo Wedgwood, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Richard Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His silver hair, when down, is lengthy. His eyes are gray and catlike.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Miller, who enjoyed hunting, Richard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Richard Moreno, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp.


Social Check DCs


Roger Barney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has a long chestnut beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: To find somewhere to settle down; and regain custody of his son

Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Barney, Male Human Druid 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)11 (+0) 12 (+1)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cory Wesley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, white cloak. His blonde hair is cut short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Enemies. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Wesley, Male Human Warrior 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)6 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Rock crystal (20 gp).


Social Check DCs


Gunter Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. His gray unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Athletic. Flaws: Disease, Mundane, Hedonist. Bonds: Family. Occupation: Knight

Voice: Whispers

Attributes [hide]

Gunter Dayton, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 5 (-3)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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