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Advanced [show]


Anthony Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a shield on his belt. His red hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a mountains tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a scribe and was forced into it by his family

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Anthony Alby, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Hunter Morley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with blue socks and a vest with buckled shoes. His hair is black and curly. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Sailor father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting, Impeccable. Flaws: Disease, Antagonistic. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Hunter Morley, Male Human Warrior 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Guy Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish chestnut hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Guy Eastaughffe, Male Human Commoner 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He prefers to wear green pants and tee shirts. He wears a Stetson hat to cover his moderate length red hair. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Spice Merchant, but he got bored and became a Bowyer. He has worked as a Bowyer like his father before him.

Motivation: Marry his sister to traveling adventurers; and retire the richest man in the north

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Job, Family. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Gunter Kimberly, Male Human Warrior 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. Coral (50 gp). Brown-green garnet (50 gp). Sardonyx (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his blonde hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Opinionated. Flaws: Fearful. Bonds: Rich, Military, Adventurer. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Heward Wedgwood, Male Human Paladin 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 15 (+2)8 (-1)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 70 pp. Banded agate (9 gp). Star ruby (400 gp).


Social Check DCs

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