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Advanced [show]


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak, and he perpetually has his mace ready. His brown hair is lengthy and is close to two feet long. He has hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: The child of a Brewer, who enjoyed hunting, Theobald was taken on many hunting expeditions. In his youth he was a Brewer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now owns his own business.

Motivation: Wants to work out more often; and to be a brewer again

Ideals: Fighting, Persistence, Athletic. Flaws: PTSD. Bonds: Job, Nature. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Theobald Woods, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 18 (+4)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs


Godfrey Garfield, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is renowned for his bright black suits and hats. His skin is also unnaturally pale. He has done his best to style his red hair to look like a famous performer. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Architect profession.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has taken up work as a Cartwright and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Godfrey Garfield, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Rolf Mori, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Rolf will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Rolf Mori, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


John Royal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear white clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short. He has violet eyes and a white hat with a pastel feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Terse, Secretive, Fearful. Bonds: Slave. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

John Royal, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Alex Spaulding, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is physically well-built. His hair is white and curly. He has hazel eyes and a brown hat with a green feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Alex took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice, Gifted, Entrepeneur. Bonds: Slave, Job. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Spaulding, Male Human Cleric 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills Performance +2, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 3000 sp.


Social Check DCs

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