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NPC Generator

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Advanced [show]


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports pastel clothing, slightly heavier than average wear. His hair is long and white with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. A gifted student he started as a Navigator, but he got bored and became a Sculptor. He struck the Sculptor job and began his own company from there.

Motivation: Wants his loneliness to end; and he has a crush on the local navigator

Flaws: Sensitive, Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Gerald Myerscough, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Justin Walpole, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered lance and tarnished dagger as well. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Justin Walpole, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)8 (-1) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bernard Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and auburn. His brown eyes peer out from beneath his broad tan hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Professionalism, Artistic. Bonds: Rich, Slave. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Hayley, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 17 (+3)9 (-1)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 sp.


Social Check DCs


Don Upton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His wide-brimmed hat is riddled with cuts and holes. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Masseuse business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Flaws: Ugly, Shy, Antagonistic, Insane. Bonds: Job. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Upton, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 18 (+4)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 14
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a club on his belt. He is physically well-built. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Impeccable. Bonds: Has a crush, Adventurer, Nature. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Godfrey Marston, Male Human Expert 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Coral (70 gp). Smoky quartz (30 gp). Emerald (1100 gp). Tiger eye turquoise (16 gp). 1 Good lock. 1 Masterwork manacles. 1 Spyglass. 1 Magnifying glass.


Social Check DCs

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